ALADDIN
CENTER Carnegie Mellon UniversityCarnegie Mellon Computer Science DepartmentSchool of Computer Science
Papers
 
Aladdin
About
News and Events
Calendar
People
PROBEs
Workshops
Papers
Education
Seminars
Courses
Related Activities
Corporate
Related Links
Intranet
Contact
 
Captcha
REUs
Outreach Roadshow

Search result for: Manuel Blum   all years

Luis von Ahn, Ruoran Liu, and Manuel Blum: Peekaboom: A Game for Locating Objects in Images. Proceedings of ACM CHI, April 2006   PDF
Luis von Ahn, Shiry Ginosar, Mihir Kedia, Ruoran Liu, and Manuel Blum: Improving Accessibility of the Web with a Computer Game. ACM CHI Notes, April 2006   PDF
Luis von Ahn, Mihir Kedia, and Manuel Blum: Verbosity: A Game for Collecting Common-Sense Facts. ACM CHI Notes, April 2006   PDF
Luis von Ahn, Manuel Blum and John Langford: How Lazy Cryptographers do AI. Communications of the ACM, Feb. 2004   PDF
Luis von Ahn, Manuel Blum, Nicholas J. Hopper, and John Langford: CAPTCHA: Using Hard AI Problems For Security. Eurocrypt 2003   PDF
Luis von Ahn, Manuel Blum, and John Langford: Secure Human Identification Protocols. To appear in Communications of the ACM   PDF
Nicholas J. Hopper, Manuel Blum: Secure Human Identification Protocols. ASIACRYPT 2001: 52-66   PDF /  abs
Manuel Blum and Nicholas J. Hopper: Secure Human Identification Protocols. Proceedings of Asiacrypt 2001   PDF

 

This material is based upon work supported by National Science Foundation under Grant No. 0122581.
Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the
National Science Foundation