On the Abelian Sandpile Model
Evelina Toumpakari, Math Department,
University of Chicago
November 5, 2004
Abstract
Motivated by statistical physics (self-organized criticality),
the abeliansandpile automaton is a variant of the chip-firing
game studied by Bjorner, Lovasz, Shor, E. Tardos, G. Tardos, and
others. We take a rooted directed graph X in which the root is
accessible from every vertex. Every ordinary (non-root) vertex
has an associated pile of identical grains. When the height h(i)
of the pile at an ordinary vertex i reaches its outdegree deg(i),
the vertex i "topples," i.e., passes deg(i) grains to
its out-neighbors, one along each outgoing edge. Grains passed
to the root disappear; therefore, every toppling sequence ("avalanche")
is finite. A state is "stable" if h(i) < deg(i) for
each ordinary vertex i.
Dhar and Lovasz at al showed that the stable state reached after
an avalanche depends solely on the initial state. This permits
to define addition on the set S of stable states, by adding pointwise
and toppling. States reachable from every state are called recurrent.
(S,+) is a commutative semigroup; the recurrent states form a
subgroup G, the "sandpile group" of X (Dhar, 1990).
The order of G is the number of directed spanning trees oriented
toward the root; this is also the determinant of the truncated
Laplacian of X. The defining relations of G correspond to the
rows of the truncated Laplacian.
We study combinatorial, algebraic, and algorithmic aspects of
this model. We relate the structure of S to the structure of X.
We consider a number of related algorithmic questions, several
of which have an unresolved complexity status. We describe the
structure of G in detail for the case when X is a ball in a regular
tree plus a root connected to the leaves.
Some of the results are joint work with Laszlo
Babai The speaker's advisor is Steven Lalley.